Jul – Aug 2026
Burberry × 4DV.AITechnical Director, effects R&D layering Houdini particle simulation over virtual production with 4D Gaussian Splatting assets
4DGS
Mar 2026 – Now
SplatGarden | WebGL 3DGSTechnical Director, browser-based Gaussian Splatting viewer in Three.js, built on the PlaySplat system
Real-time
Mar – May 2026
The Memory ClocksmithLighting TD, Maya-to-Unreal workflow with Lumen. The Rookie Awards 2026, Selected.
Animated Film
Mar – May 2026
Soul RevealUnreal Engine Artist, real-time XR stage environments for a costume design capstone short film.
XR Film
Jan – Mar 2026
Gentle Monster XRTech Lead, Unreal virtual production (SCAD x Harbor Picture Company x ETC). The Rookie Awards 2026, Selected.
XR Brand Campaign
Jan – Mar 2026
AI Voxel StudioTechnical Pipeline Lead, 3DGS to Unreal (2nd Place, NVIDIA AI Summit)
Tool Dev
Jan – Mar 2026
ManitaireTech Art, Unity VFX Graph for immersive UI (GDC 2026)
VR
Oct – Dec 2025
Lotos StationTech Lead, Unreal virtual production (SCAD Day)
XR Film
Oct – Dec 2025
Kohler LEDTech Art Lead, LED volume workflows (SCADPro)
XR Brand Campaign
Jun – Aug 2025
Mayo ClinicTechnical Artist, real-time shaders and VFX for VR (SCADPro)
VR
Jun – Sep 2024
HUGTechnical Director, Houdini-to-Unreal real-time rendering (Dubai Design Week)
Digital Art