Works.

Kinetic Animation
2025A fully procedural mechanical system driven by custom VEX in Houdini without manual keyframing.

HUG
2024A collaborative short film. I handled complex close-up performances and managed 3D pipeline between Blender, Houdini and Unreal Engine.

Blender to Unity Toolkit
2025An end-to-end automation Toolkit featuring a custom Blender Addon and Unity toolset that enforces industry standards, organizes assets, and perfectly reconstructs assets with a single click.

Aako
2025Create custom shaders and procedural visual effects using Reality Composer Pro. Collaborate with engineers to deliver visually engaging, mobile-optimized AR content on IOS.

Escape the Gallery
2025Created levels from concept, modelling, scripting to build.

The Last Dinner At Courtyard
2025A cinematic UE5 environment utilizing Lumen and Nanite. Features custom procedural materials created in Substance Designer for optimized, high-fidelity asset creation.

Digital Sculpture
2022High-resolution character sculpting and texturing workflow for real-time rendering applications.

Procedural Havana Building
2025A modular building generator (HDA) designed to accelerate environment creation.

Lotos Station XR Film
2025Virtual production optimization for real-time rendering on LED stages and XR environments.

Virtual Production
2025Real-time rendering workflow for virtual production stages with LED volume integration.

We(Oasis)
2021An experimental motion design piece exploring the symbiosis of humanity and AI. This project integrates StyleGAN workflows with 3D animation to establish a unique, surrealist visual language and art direction.

Aurora
2025Real-time particle system creating dynamic atmospheric effects and natural phenomena simulation.

Laika's Journey
2023A multi-sensory interactive experience reflecting on the history of space animals. Developed using Blender for character assets and environmental staging, focusing on emotive storytelling and atmospheric depth.
