Take Recorder:
Recording camera data while shooting.
Technical Challenges:
Level Sequencer failed to execute when simultaneously recording camera tracking data
Failed Attempts:
1. Blueprint trgger box, overlap event - not working in editor mode
2. Blueprint trgger box, event tick (actor overlap) with boolean logic and do once - not work
3. Adjusted Take Recorder and Multi-User settings - not work
4. Tried to hit record button before play animation sequence - not work
Final Solution:
1. Pivoted to per-level streaming strategy and
removed bug's positional keyframes
2. Slowed down animation speed for more realistic feel.
Color Pipeline Challenges
Color accuracy on set involves multiple factors:
1. Lighting cards on LED Wall
2. Physical lighting on set
3. RED Raptor sensor response & color science settings
4. Color transfer chain ( Unreal Engine - RenderStream - Disguise - LED Wall )
It looked blue-purple -ish at first time, by setting some parameters to get neutral color
BTS Gallery
Massive
shoutout to our
incredible
team: Anna, Bua, Sheng and Robyn,
couldn't have done this without you.
Huge thanks to our model Violetta
for bringing the vision to life, and Shannon for the killer makeup work.
Ben, Julian and Deja, thank you for jumping in on camera support when we needed it most.
And special thanks to Conner for the clutch troubleshooting and Aaron for helping us over remote calls.
Couldn't have made this happen without every single one of you.
Week 5 Deliverables
- Enviroments optimization before shoot ( FPS 90+)
- On-set Adjustment (Color Grading, Lighting, Material Optimization, Console Commands)
- BTS footage
- Recording Camera data via Take Recorder
- Footage meeting with team